Enhance Ability
Classes: bard, cleric, druid, sorcerer
- Casting Time
- 1 action
- Range
- Touch
- Components
- V, S, M
- Duration
- Up to 1 hour
You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains that effect until the spell ends.
***Bear's Endurance.*** The target has advantage on constitution checks. It also gains 2d6 temporary hit points, which are lost when the spell ends.
***Bull's Strength.*** The target has advantage on strength checks, and his or her carrying capacity doubles.
***Cat's Grace.*** The target has advantage on dexterity checks. It also doesn't take damage from falling 20 feet or less if it isn't incapacitated.
***Eagle's Splendor.*** The target has advantage on Charisma checks.
***Fox's Cunning.*** The target has advantage on intelligence checks.
***Owl's Wisdom.*** The target has advantage on wisdom checks.
At Higher Levels
When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
Dungeon Diary