Young Brass Dragon
Large, dragon, chaotic good
Speed fly 80 ft, walk 40 ft, burrow 20 ft
- str
- 19
- (+4)
- dex
- 10
- (+0)
- con
- 17
- (+3)
- int
- 12
- (+1)
- wis
- 11
- (+0)
- cha
- 15
- (+2)
Saving Throws CHA +5, CON +6, DEX +3, WIS +3
Skills stealth +3, perception +6, persuasion +5
Damage Immunities fire
Senses blindsight: 30 ft., darkvision: 120 ft., passive_perception: 16
Languages Common, Draconic
Actions
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Breath Weapons. The dragon uses one of the following breath weapons. Fire Breath. The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one. Sleep Breath. The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
Dungeon Diary