All monsters

Warhorse

Large, beast, unaligned

CR 1/2AC 11HP 19 (3d10)

Speed walk 60 ft

str
18
(+4)
dex
12
(+1)
con
13
(+1)
int
2
(-4)
wis
12
(+1)
cha
7
(-2)

Senses passive_perception: 11

Traits

Trampling Charge. If the horse moves at least 20 ft. straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

From the 5.1 SRD distributed by Wizards of the Coast under CC-BY 4.0. Dungeon Diary is not affiliated with or endorsed by Wizards of the Coast.