All monsters

Tiger

Large, beast, unaligned

CR 1AC 12HP 37 (5d10)

Speed walk 40 ft

str
17
(+3)
dex
15
(+2)
con
14
(+2)
int
3
(-4)
wis
12
(+1)
cha
8
(-1)

Skills stealth +6, perception +3

Senses darkvision: 60 ft., passive_perception: 13

Traits

Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

From the 5.1 SRD distributed by Wizards of the Coast under CC-BY 4.0. Dungeon Diary is not affiliated with or endorsed by Wizards of the Coast.