All monsters

Scorpion

Tiny, beast, unaligned

CR 0AC 11HP 1 (1d4)

Speed walk 10 ft

str
2
(-4)
dex
11
(+0)
con
8
(-1)
int
1
(-5)
wis
8
(-1)
cha
2
(-4)

Senses blindsight: 10 ft., passive_perception: 9

Actions

Sting. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.

From the 5.1 SRD distributed by Wizards of the Coast under CC-BY 4.0. Dungeon Diary is not affiliated with or endorsed by Wizards of the Coast.