Panther
Medium, beast, unaligned
CR 1/4AC 12HP 13 (3d8)
Speed walk 50 ft, climb 40 ft
- str
- 14
- (+2)
- dex
- 15
- (+2)
- con
- 10
- (+0)
- int
- 3
- (-4)
- wis
- 14
- (+2)
- cha
- 7
- (-2)
Skills stealth +6, perception +4
Senses passive_perception: 14
Traits
Keen Smell. The panther has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the panther moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
Dungeon Diary