Orc
Medium, humanoid, chaotic evil
CR 1/2AC 13HP 15 (2d8)
Speed walk 30 ft
- str
- 16
- (+3)
- dex
- 12
- (+1)
- con
- 16
- (+3)
- int
- 7
- (-2)
- wis
- 11
- (+0)
- cha
- 10
- (+0)
Skills intimidation +2
Senses darkvision: 60 ft., passive_perception: 10
Languages Common, Orc
Traits
Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Actions
Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Dungeon Diary