Merfolk
Medium, humanoid, neutral
CR 1/8AC 11HP 11 (2d8)
Speed swim 40 ft, walk 10 ft
- str
- 10
- (+0)
- dex
- 13
- (+1)
- con
- 12
- (+1)
- int
- 11
- (+0)
- wis
- 11
- (+0)
- cha
- 12
- (+1)
Skills perception +2
Senses passive_perception: 12
Languages Aquan, Common
Traits
Amphibious. The merfolk can breathe air and water.
Actions
Spear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.
Dungeon Diary