All monsters

Kobold

Small, humanoid, lawful evil

CR 1/8AC 12HP 5 (2d6)

Speed walk 30 ft

str
7
(-2)
dex
15
(+2)
con
9
(-1)
int
8
(-1)
wis
7
(-2)
cha
8
(-1)

Senses darkvision: 60 ft., passive_perception: 8

Languages Common, Draconic

Traits

Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Sling. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

From the 5.1 SRD distributed by Wizards of the Coast under CC-BY 4.0. Dungeon Diary is not affiliated with or endorsed by Wizards of the Coast.