All monsters

Invisible Stalker

Medium, elemental, neutral

CR 6AC 14HP 104 (16d8)

Speed fly 50 ft, walk 50 ft

str
16
(+3)
dex
19
(+4)
con
14
(+2)
int
10
(+0)
wis
15
(+2)
cha
11
(+0)

Skills stealth +10, perception +8

Damage Resistances bludgeoning, piercing, and slashing from nonmagical weapons

Damage Immunities poison

Condition Immunities Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious

Senses darkvision: 60 ft., passive_perception: 18

Languages Auran, understands Common but doesn't speak it

Traits

Invisibility. The stalker is invisible.

Faultless Tracker. The stalker is given a quarry by its summoner. The stalker knows the direction and distance to its quarry as long as the two of them are on the same plane of existence. The stalker also knows the location of its summoner.

Actions

Multiattack. The stalker makes two slam attacks.

Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.

From the 5.1 SRD distributed by Wizards of the Coast under CC-BY 4.0. Dungeon Diary is not affiliated with or endorsed by Wizards of the Coast.