All monsters

Hunter Shark

Large, beast, unaligned

CR 2AC 12HP 45 (6d10)

Speed swim 40 ft

str
18
(+4)
dex
13
(+1)
con
15
(+2)
int
1
(-5)
wis
10
(+0)
cha
4
(-3)

Skills perception +2

Senses darkvision: 30 ft., passive_perception: 12

Traits

Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing. The shark can breathe only underwater.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Smaller than a giant shark but larger and fiercer than a reef shark, a hunter shark haunts deep waters. It usually hunts alone, but multiple hunter sharks might feed in the same area. A fully grown hunter shark is 15 to 20 feet long.

From the 5.1 SRD distributed by Wizards of the Coast under CC-BY 4.0. Dungeon Diary is not affiliated with or endorsed by Wizards of the Coast.