Homunculus
Tiny, construct, neutral
CR 0AC 13HP 5 (2d4)
Speed fly 40 ft, walk 20 ft
- str
- 4
- (-3)
- dex
- 15
- (+2)
- con
- 11
- (+0)
- int
- 10
- (+0)
- wis
- 10
- (+0)
- cha
- 7
- (-2)
Damage Immunities poison
Condition Immunities Charmed, Poisoned
Senses darkvision: 60 ft., passive_perception: 10
Languages understands the languages of its creator but can't speak
Traits
Telepathic Bond. While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.
Dungeon Diary