All monsters

Hill Giant

Huge, giant, chaotic evil

CR 5AC 13HP 105 (10d12)

Speed walk 40 ft

str
21
(+5)
dex
8
(-1)
con
19
(+4)
int
5
(-3)
wis
9
(-1)
cha
6
(-2)

Skills perception +2

Senses passive_perception: 12

Languages Giant

Actions

Multiattack. The giant makes two greatclub attacks.

Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.

Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.

From the 5.1 SRD distributed by Wizards of the Coast under CC-BY 4.0. Dungeon Diary is not affiliated with or endorsed by Wizards of the Coast.