All monsters

Gold Dragon Wyrmling

Medium, dragon, lawful good

CR 3AC 17HP 60 (8d8)

Speed fly 60 ft, swim 30 ft, walk 30 ft

str
19
(+4)
dex
14
(+2)
con
17
(+3)
int
14
(+2)
wis
11
(+0)
cha
16
(+3)

Saving Throws CHA +5, CON +5, DEX +4, WIS +2

Skills stealth +4, perception +4

Damage Immunities fire

Senses blindsight: 10 ft., darkvision: 60 ft., passive_perception: 14

Languages Draconic

Traits

Amphibious. The dragon can breathe air and water.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Breath Weapons. The dragon uses one of the following breath weapons. Fire Breath. The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one. Weakening Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

From the 5.1 SRD distributed by Wizards of the Coast under CC-BY 4.0. Dungeon Diary is not affiliated with or endorsed by Wizards of the Coast.