Goblin
Small, humanoid, neutral evil
CR 1/4AC 15HP 7 (2d6)
Speed walk 30 ft
- str
- 8
- (-1)
- dex
- 14
- (+2)
- con
- 10
- (+0)
- int
- 10
- (+0)
- wis
- 8
- (-1)
- cha
- 8
- (-1)
Skills stealth +6
Senses darkvision: 60 ft., passive_perception: 9
Languages Common, Goblin
Traits
Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Actions
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Dungeon Diary