Giant Wasp
Medium, beast, unaligned
CR 1/2AC 12HP 13 (3d8)
Speed fly 50 ft, swim 50 ft, walk 10 ft
- str
- 10
- (+0)
- dex
- 14
- (+2)
- con
- 10
- (+0)
- int
- 1
- (-5)
- wis
- 10
- (+0)
- cha
- 3
- (-4)
Senses passive_perception: 10
Actions
Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Dungeon Diary