All monsters

Giant Hyena

Large, beast, unaligned

CR 1AC 12HP 45 (6d10)

Speed walk 50 ft

str
16
(+3)
dex
14
(+2)
con
14
(+2)
int
2
(-4)
wis
12
(+1)
cha
7
(-2)

Skills perception +3

Senses passive_perception: 13

Traits

Rampage. When the hyena reduces a creature to 0 hit points with a melee attack on its turn, the hyena can take a bonus action to move up to half its speed and make a bite attack.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.

From the 5.1 SRD distributed by Wizards of the Coast under CC-BY 4.0. Dungeon Diary is not affiliated with or endorsed by Wizards of the Coast.