Giant Crocodile
Huge, beast, unaligned
CR 5AC 14HP 85 (9d12)
Speed swim 50 ft, walk 30 ft
- str
- 21
- (+5)
- dex
- 9
- (-1)
- con
- 17
- (+3)
- int
- 2
- (-4)
- wis
- 10
- (+0)
- cha
- 7
- (-2)
Skills stealth +5
Senses passive_perception: 10
Traits
Hold Breath. The crocodile can hold its breath for 30 minutes.
Actions
Multiattack. The crocodile makes two attacks: one with its bite and one with its tail.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
Dungeon Diary