Giant Centipede
Small, beast, unaligned
CR 1/4AC 13HP 4 (1d6)
Speed walk 30 ft, climb 30 ft
- str
- 5
- (-3)
- dex
- 14
- (+2)
- con
- 12
- (+1)
- int
- 1
- (-5)
- wis
- 7
- (-2)
- cha
- 3
- (-4)
Senses blindsight: 30 ft., passive_perception: 8
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Dungeon Diary