All monsters

Gargoyle

Medium, elemental, chaotic evil

CR 2AC 15HP 52 (7d8)

Speed fly 60 ft, walk 30 ft

str
15
(+2)
dex
11
(+0)
con
16
(+3)
int
6
(-2)
wis
11
(+0)
cha
7
(-2)

Damage Resistances bludgeoning, piercing, and slashing from nonmagical weapons that aren't adamantine

Damage Immunities poison

Condition Immunities Exhaustion, Petrified, Poisoned

Senses darkvision: 60 ft., passive_perception: 10

Languages Terran

Traits

False Appearance. While the gargoyle remains motion less, it is indistinguishable from an inanimate statue.

Actions

Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

From the 5.1 SRD distributed by Wizards of the Coast under CC-BY 4.0. Dungeon Diary is not affiliated with or endorsed by Wizards of the Coast.