Elk
Large, beast, unaligned
CR 1/4AC 10HP 13 (2d10)
Speed walk 50 ft
- str
- 16
- (+3)
- dex
- 10
- (+0)
- con
- 12
- (+1)
- int
- 2
- (-4)
- wis
- 10
- (+0)
- cha
- 6
- (-2)
Senses passive_perception: 10
Traits
Charge. If the elk moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Actions
Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) bludgeoning damage.
Dungeon Diary