All monsters

Earth Elemental

Large, elemental, neutral

CR 5AC 17HP 126 (12d10)

Speed walk 30 ft, burrow 30 ft

str
20
(+5)
dex
8
(-1)
con
20
(+5)
int
5
(-3)
wis
10
(+0)
cha
5
(-3)

Damage Resistances bludgeoning, piercing, and slashing from nonmagical weapons

Damage Immunities poison

Condition Immunities Exhaustion, Paralyzed, Petrified, Poisoned, Unconscious

Senses darkvision: 60 ft., tremorsense: 60 ft., passive_perception: 10

Languages Terran

Traits

Earth Glide. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.

Siege Monster. The elemental deals double damage to objects and structures.

Actions

Multiattack. The elemental makes two slam attacks.

Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.

From the 5.1 SRD distributed by Wizards of the Coast under CC-BY 4.0. Dungeon Diary is not affiliated with or endorsed by Wizards of the Coast.