Dire Wolf
Large, beast, unaligned
CR 1AC 14HP 37 (5d10)
Speed walk 50 ft
- str
- 17
- (+3)
- dex
- 15
- (+2)
- con
- 15
- (+2)
- int
- 3
- (-4)
- wis
- 12
- (+1)
- cha
- 7
- (-2)
Skills stealth +4, perception +3
Senses passive_perception: 13
Traits
Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Dungeon Diary