All monsters

Bugbear

Medium, humanoid, chaotic evil

CR 1AC 16HP 27 (5d8)

Speed walk 30 ft

str
15
(+2)
dex
14
(+2)
con
13
(+1)
int
8
(-1)
wis
11
(+0)
cha
9
(-1)

Skills stealth +6, survival +2

Senses darkvision: 60 ft., passive_perception: 10

Languages Common, Goblin

Traits

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Actions

Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.

From the 5.1 SRD distributed by Wizards of the Coast under CC-BY 4.0. Dungeon Diary is not affiliated with or endorsed by Wizards of the Coast.