All monsters

Bat

Tiny, beast, unaligned

CR 0AC 12HP 1 (1d4)

Speed fly 30 ft, walk 5 ft

str
2
(-4)
dex
15
(+2)
con
8
(-1)
int
2
(-4)
wis
12
(+1)
cha
4
(-3)

Senses blindsight: 60 ft., passive_perception: 11

Traits

Echolocation. The bat can't use its blindsight while deafened.

Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., one creature. Hit: 1 piercing damage.

From the 5.1 SRD distributed by Wizards of the Coast under CC-BY 4.0. Dungeon Diary is not affiliated with or endorsed by Wizards of the Coast.